Good job on your submission! I love the use of the theme. The difficulty is nice the only part I found a bit frustrating was hitting the ceiling made some of the jumps more difficult than expected. Not even the dangerous ones, the ones where you're only trying to fit between two tiles. Maybe adding a very small fraction of time where you don't instantly fall back down after hitting the ceiling would be nice.
I didn't participate in the LD, but I have to admit, I love the way the tutorial is presented: the mechanic is drawn on the screen + the game forces you to use it. Good job.
You should definitely make a reload function when you have time :D About the gameplay, the left / right movement seems so slow / heavy compared to the height of the jump. I felt this a bit strange.
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The one game that getting a checkpoint can kill you.
Good job on your submission! I love the use of the theme. The difficulty is nice the only part I found a bit frustrating was hitting the ceiling made some of the jumps more difficult than expected. Not even the dangerous ones, the ones where you're only trying to fit between two tiles. Maybe adding a very small fraction of time where you don't instantly fall back down after hitting the ceiling would be nice.
I like it. Asks you to make choices that matter, and there's a terse but meaningful story.
Really cool game!
Thanks!
I didn't participate in the LD, but I have to admit, I love the way the tutorial is presented: the mechanic is drawn on the screen + the game forces you to use it. Good job.
Thank you!
You should definitely make a reload function when you have time :D
About the gameplay, the left / right movement seems so slow / heavy compared to the height of the jump. I felt this a bit strange.
Thanks for the info! I'm working on a postjam version so I'll take your suggestions